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Software Engineer, Engine Scalability

Roblox

Gaming · 133 postings open

  • Location: San Mateo, CA, United States
  • Pay: $153.1k–$196.8k a year
  • Experience: 3+ yrs
  • Posted: Posted
Check your fit

About the role

The Engine Scalability team builds and maintains the systems that power Roblox's avatars and environments. The engineer designs and implements 3D engine systems for geometry, optimizes performance across devices, and collaborates with other teams to ensure smooth, high-fidelity experiences.

Our summary of the posting; the original is on the Roblox careers page.

What the posting requires

Required
  • C++
  • Performance diagnosis
  • Clean code
  • CPU
  • Efficient code
  • GPU
  • Maintainable code
  • Memory
  • Large codebases
Preferred
  • 3D engine systems
  • Performance profiling
  • Avatar geometry
  • Game engine performance
  • Environment geometry
  • Mobile performance

These tags are our reading of the posting. They can miss something; the original posting is the reference.

Do you qualify?

Each requirement checked against your resume, in about a minute. No account. Your resume is deleted when the verdict appears.

Check your fit