Software Engineer, Engine Scalability
Gaming · 133 postings open
- Location: San Mateo, CA, United States
- Pay: $153.1k–$196.8k a year
- Experience: 3+ yrs
- Posted: Posted
About the role
The Engine Scalability team builds and maintains the systems that power Roblox's avatars and environments. The engineer designs and implements 3D engine systems for geometry, optimizes performance across devices, and collaborates with other teams to ensure smooth, high-fidelity experiences.
Our summary of the posting; the original is on the Roblox careers page.
What the posting requires
- Required
- C++
- Performance diagnosis
- Clean code
- CPU
- Efficient code
- GPU
- Maintainable code
- Memory
- Large codebases
- Preferred
- 3D engine systems
- Performance profiling
- Avatar geometry
- Game engine performance
- Environment geometry
- Mobile performance
These tags are our reading of the posting. They can miss something; the original posting is the reference.
Do you qualify?
Each requirement checked against your resume, in about a minute. No account. Your resume is deleted when the verdict appears.
