Principal Software Engineer, Engine Systems
Gaming · 133 postings open
- Location: San Mateo, CA, United States
- Pay: $295.3k–$345k a year
- Posted: Posted
About the role
The Engine DataModel team develops and maintains the fundamental components of the Roblox platform. The engineer in this role writes efficient engine code, takes full ownership of projects, and creates core systems for all games on the platform.
Our summary of the posting; the original is on the Roblox careers page.
What the posting requires
- Required
- C++
- Systems programming
- CPU
- Smart pointers
- Templates
- Virtual functions
- Memory
- Game engine
- Systems engineering
- Maintenance
- Preferred
Nothing listed as preferred.
These tags are our reading of the posting. They can miss something; the original posting is the reference.
Do you qualify?
Each requirement checked against your resume, in about a minute. No account. Your resume is deleted when the verdict appears.
