Staff Software Engineer, Tools (Services) - Central Creative
Gaming · 49 postings open
- Location: Los Angeles, USA
- Pay: Pay not stated
- Experience: 6+ yrs
- Posted: Posted
About the role
The Central Creative Tools team builds and maintains systems that support content creation workflows. The engineer in this role designs, implements, and supports tools that improve efficiency for artists and other creatives, focusing on digital asset management and backend services.
Our summary of the posting; the original is on the Riot Games careers page.
What the posting requires
- Required
- Distributed system architectures
- Cloud services
- Go
- AWS
- Java
- RDS
- C++
- S3
- C#
- Preferred
- Desktop applications
- Digital Asset Management
- DAM systems
- Product sense
- Pragmatism
- Player empathy
These tags are our reading of the posting. They can miss something; the original posting is the reference.
Do you qualify?
Each requirement checked against your resume, in about a minute. No account. Your resume is deleted when the verdict appears.
