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Staff Software Engineer, Tools (Full-Stack) - Central Creative

Riot Games

Gaming · 49 postings open

  • Location: Los Angeles, USA
  • Pay: Pay not stated
  • Experience: 6+ yrs
  • Posted: Posted
Check your fit

About the role

The Central Creative Tools team builds and maintains the systems that support content creation workflows. The Staff Software Engineer on this team gathers requirements, designs, and implements new tools, focusing on efficiency and setting high standards for code quality.

Our summary of the posting; the original is on the Riot Games careers page.

What the posting requires

Required
  • Unreal Engine
  • AWS
  • Go
  • C++
  • C#
  • Java
  • TypeScript
  • RDS
  • S3
Preferred
  • Digital Asset Management
  • AI-assisted engineering tools
  • Technical vision
  • Developer tooling technologies
  • Documentation
  • DAM

These tags are our reading of the posting. They can miss something; the original posting is the reference.

Do you qualify?

Each requirement checked against your resume, in about a minute. No account. Your resume is deleted when the verdict appears.

Check your fit