About the role
The Environment Art team builds visually compelling game worlds. The Principal 3D Environment Artist creates and optimizes 3D environments, contributing expertise to raise quality and mentor other artists. This role involves hands-on creation of assets and leading world-building efforts from concept to completion.
Our summary of the posting; the original is on the Riot Games careers page.
What the posting requires
- Required
- Portfolio
- 3ds Max
- Optimized environments
- World-building
- Maya
- Gameplay constraints
- Modeling
- Photoshop
- Technical constraints
- Preferred
- Unreal engine
- Unity
- Mentoring
- Collaboration
- Craft expertise
- Collaborative spirit
These tags are our reading of the posting. They can miss something; the original posting is the reference.
