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About the role

The Environment Art team builds visually compelling game worlds. The Principal 3D Environment Artist creates and optimizes 3D environments, contributing expertise to raise quality and mentor other artists. This role involves hands-on creation of assets and leading world-building efforts from concept to completion.

Our summary of the posting; the original is on the Riot Games careers page.

What the posting requires

Required
  • Portfolio
  • 3ds Max
  • Optimized environments
  • World-building
  • Maya
  • Gameplay constraints
  • Modeling
  • Photoshop
  • Technical constraints
Preferred
  • Unreal engine
  • Unity
  • Mentoring
  • Collaboration
  • Craft expertise
  • Collaborative spirit

These tags are our reading of the posting. They can miss something; the original posting is the reference.

Do you qualify?

Each requirement checked against your resume, in about a minute. No account. Your resume is deleted when the verdict appears.

Check your fit