About the role
The team supports and optimizes standardized build environments for game development, primarily using Unreal Engine's Horde and Jenkins. The engineer migrates build pipelines to the cloud, automates workflows, and monitors system performance to ensure reliability and efficiency.
Our summary of the posting; the original is on the 2K careers page.
What the posting requires
- Required
- US work authorization
- Uptime
- Scripting
- Infrastructure as Code
- Configuration management
- OS troubleshooting
- Performance
- Automation
- Iac
- Puppet
- Preferred
- Unreal engine
- Jenkins
- Horde
These tags are our reading of the posting. They can miss something; the original posting is the reference.
