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About the role

The Simulation team builds virtual environments for training and testing autonomous systems. The intern researches and implements neural rendering techniques to improve the realism of these environments. This involves training models, evaluating visual fidelity, and integrating results into the simulation pipeline.

Our summary of the posting; the original is on the Bedrock Robotics careers page.

What the posting requires

Required
  • Python
  • 3D graphics
  • NeRF
  • PyTorch
  • Rendering pipelines
  • Gaussian splatting
  • Equivalent
  • Scene representations
  • Neural radiance fields
  • Camera models
Preferred
  • Unreal
  • C++
  • Neural rendering
  • Model training
  • Evaluation metrics
  • Failure modes

These tags are our reading of the posting. They can miss something; the original posting is the reference.

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