About the role
The Unreal Engine team enhances the systems that enable creators. This role involves building and refining user-facing applications for the Unreal Editor, concentrating on shape manipulation, surface details, and automated content generation to speed up the creative process.
Our summary of the posting; the original is on the Epic Games careers page.
What the posting requires
- Required
- C++
- Geometry processing
- Agentic tools
- AI
- Texture processing
- Agentic workflows
- Artist workflows
- Procedural generation
- Artist tools
- Large codebase
- Preferred
Nothing listed as preferred.
These tags are our reading of the posting. They can miss something; the original posting is the reference.
