Research / Software Engineer - Humanoid Whole Body Learning
Robotics AI · 14 postings open
- Location: Boston, MA
- Pay: $120k–$220k a year
- Posted: Posted
About the role
The team develops AI systems for humanoid robots, focusing on whole-body movement and interaction. The engineer builds and deploys learning systems, turning research into reliable robot capabilities. This involves training policies, advancing motion systems, and improving simulation accuracy for real-world deployment.
Our summary of the posting; the original is on the Field AI careers page.
What the posting requires
- Required
- Reinforcement learning
- Imitation learning
- Generative models
- Robotics
- Kinematics
- Dynamics
- Control
- Physical interaction
- Computer Science
- Machine Learning
- Preferred
- Whole-body loco-manipulation
- NVIDIA Isaac Sim
- Motion retargeting
- RL
- Isaac Lab
- Training
These tags are our reading of the posting. They can miss something; the original posting is the reference.
Do you qualify?
Each requirement checked against your resume, in about a minute. No account. Your resume is deleted when the verdict appears.
