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Research / Software Engineer - Humanoid Whole Body Learning

Field AI

Robotics AI · 14 postings open

  • Location: Boston, MA
  • Pay: $120k–$220k a year
  • Posted: Posted
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About the role

The team develops AI systems for humanoid robots, focusing on whole-body movement and interaction. The engineer builds and deploys learning systems, turning research into reliable robot capabilities. This involves training policies, advancing motion systems, and improving simulation accuracy for real-world deployment.

Our summary of the posting; the original is on the Field AI careers page.

What the posting requires

Required
  • Reinforcement learning
  • Imitation learning
  • Generative models
  • Robotics
  • Kinematics
  • Dynamics
  • Control
  • Physical interaction
  • Computer Science
  • Machine Learning
Preferred
  • Whole-body loco-manipulation
  • NVIDIA Isaac Sim
  • Motion retargeting
  • RL
  • Isaac Lab
  • Training

These tags are our reading of the posting. They can miss something; the original posting is the reference.

Do you qualify?

Each requirement checked against your resume, in about a minute. No account. Your resume is deleted when the verdict appears.

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